Curves
Series of tools for working with curves.
- Set Color – basic object coloring that detects and colors shapes as well.
- Grouping tools – Group Me, Group In Place, Transform Here, Copy pivot
- Loc me and update loc from Locinator
- Curve creation tool including specialized master control options
- Modes:
- Constrain – uses constraints to drive objects
- ShapeParent – shape parents the control to the objects
- Parent – parents the objects to the control
- ChildOf – makes the curve a child of the object
- Constraints(only works with Constrain mode)
- parent
- point/orient
- point
- orient
- Scale
- Rotate Order – adds an animatable attribute to the control which drives that objects, it’s driven object and groups
- +Group – adds an extra constraint group to a control setup
- LockNHide- locks and hides those attributes which our control won’t be affecting
- Heir – maintain the heiararchal relationships
- match – recreates the heirarchy with the controls
- maintain – maintains via contraints on the control’s master group
- Modes:
- Text Curve objects – updateable text curve object creation and updating
- Utilities:
- Objects to Curve – draws curve through a selection of objects
- shapeParent- Standard maya shape parent
- shapeParentInPlace – does what it says, parent shapes a curve to a transform at it current position
- Replace Shapes – tool to replace the shapes of an existing curve control
- curveToPython – generates a python command to recreate a curve (compound curves included)
- combineCurves – combines…curves
Common issues:
- Closed curves – currently, the curve exporter doesn’t support fully closed curves. If you make a curve circle with maya, it needs to be open for the exporter to work right. Change the sweep to 359 instead of 360 and it’ll work fine.

