meshUtils
Proximity Query
Create proxi geometry based on a from to selection.
- Expand — Mode by which to expand the found selection.
- None —
- Grow — Grow selection by amount specified
- Soft Select — Use soft select to grow by amount specified
- Result— What kind of data we want from our processing.
- objs
- face
- edge
- vtx
- mesh — create a proximesh
- Mode —
- Ray Cast — Use ray casting to check for precisness
- Bounding Box — Use the much faster bounding box check
- Go — Process

