This entry was posted on Monday, April 16th, 2012 at 9:52.am and is filed under Announcements. You can follow any responses to this entry through the RSS 2.0 feed. Both comments and pings are currently closed.
This Week @ CGM
After making enough updates to locinator to make last weeks intro vid obsolete our thinking is that perhaps we’ll hold off on full tutorial vids till the tools are in a more complete state. As such we’re gonna try a weekly video blog of where things are at and see how that goes.
Also, that facial webinar was pushed back to May for those interested.
Here’s a run down of the current development list. Scratched out stuff has been addresseed in the last week:
- tdTools.curves
- Text curve objects
Update working with heirarchal scale changesMultiple update at onceloads last when completeadd option to update font on update- Last created object should load to available fields
text objects loading to text field and to autoname- Intelligently load selected on tool load
text object detection- others
- Zero me still needs work
- Fix curve library for consistency for aim’s. Z+ is always aim for stored objects for better consistency on curve creation
- Control connection
- Constraining options – point, orient,scale
- Methods:
- Direct connect
- Constrain
- Snap
- Shape Parent
- Child of
- Add shape swap function
- tdTools.deformers
- polyUnite
- not catching some objects on query (squash for example)
- skinCluster
select all over verts, not just the one- Use the loaded mesh if there is one, regardless of selection
- Query skin cluster for max verts and set it in the gui
- Locinator
add ability to update on source objects’s keys or the object, itselffix purgechange so created and/or selected objects are selected after completionfix help- Lattice points need to be locable? What other things should be?

