Mon, Jul 16th, 2012
New build for the week. Lots of work last week on the underpinning classes for the new rigger which we’re dubbing ‘cgm.puppetBox’ for now. Need help running down a bug with cgm.setTools. If you have any info on hard mayra crashes stemming from it, please forward as we’re unable to replicate it.
- cgm.puppetBox
- Added a frame layout for axis stuff
- Got modules start
- AttrFactory
- Make axis setup work priority wise
- fixed bug whereby self.children wasn’t declared
- made doStore set the self.value as well when storing
- made it properly store a value on initialization if a message attr
- couple of bug fixes on string formatting
- NameFactory
- Fixed returnRawGeneratedName and returnObjectGeneratedNameDict to allow more than one ignore tag
- cgm.rigging
- doParentReturnName – added a simple check to see if the object is already parented to avoid maya reporting it
- BufferFactory
- removed the cgmType default labeling on call to let this be used with any transform
- guiFactory
- Added frame layout to our standared gui templates
- doPrint ReportStart – added label option to make it clearer in the script edito
- cgm.search
- returnRawTagInfo – Removed assertion, cleaned up string formatting because I realize now I was an idiot back when
- cgm.modules
- createInfoNull-Fixed for unique name on creation of null
- ObjectFactory
- Added reference checking and checks on certain functions
- Modulefactory
- Initial creation, reworking master class from Limb
- self repairing initialization
- added initialization for referenced assets
- Limb
- module – Initial creation utilzing the ModuleFactory master class
- PuppetFactory
- Reworked setAxis functions to prioritize setting, conflicts will be changed. Priority order is aim,up,out
- Added add module feature
- Added ModuleFactory and BufferFactory as callable for certain features
- Made it work with referenced puppets
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