meshUtils


 Proximity Query

Create proxi geometry based on a from to selection.

  • Expand — Mode by which to expand the found selection.
    • None —
    • Grow — Grow selection by amount specified
    • Soft Select — Use soft select to grow by amount specified
  • Result— What kind of data we want from our processing.
    • objs
    • face
    • edge
    • vtx
    • mesh — create a proximesh
  • Mode 
    • Ray Cast — Use ray casting to check for precisness
    • Bounding Box — Use the much faster bounding box check
  • Go — Process

 
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